![]() Phase 1: Use Exhausting Polka and Protectga for mitigation. ![]() The trick to the fight is to not eat an unmitigated Total Annihilation and to burn him down after the second Dispel. ![]() After the second Ultimate Dispel, Mortiorchis will cast Total Annihilation (massive AoE damage) periodically The first cast being a few turns after Ultimate Dispel. One of the medal conditions is to default him before he casts it 3 times. Subsequent casts will occur after a certain number of turns if I recall correctly. Ultimate Dispel is cast at two fixed points Seymour’s health bar: About 75% and about 50%. Armor Strike also works very well with Bastion and Cecil’s Sentinel Soul Break I usually have enough attack gear to equip for two characters, but not three. I have mentioned this before but I really like Armor Strike because it multiplies off of DEF and not ATK. Roaming Warrior: Tyro (Sentinel’s Grimoire) Notable Soul Breaks: Planet Protector, Blade Beam, Blaze Rush, Sentinel, Princess’ Favor The only major difference between my usual party configuration being that I swapped out a 5* support character in favor of Lightning for the sake of having a second Soul Break damage spammer. That said, I do have decent Final Fantasy X real synergy. I went with the standard 3x physical + Medica + Boostga party that I use for most things. Ultimate dispel + Total Annihilation was really his only major trick and even that is mostly just a timing thing. Everyone tired of fighting Seymour yet? Not the hardest encounter and not the easiest encounter Definitely one of the easier ones though.
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